Rise of Tribes

2018 · Dice

Rise of Tribes

Players lead a prehistoric tribe across a modular hex board of lakes, mountains and forests, placing and moving tribe members while managing population limits on each hex. Each turn the active player rolls two dice, then picks two actions from GROW, MOVE, GATHER and LEAD; action strength depends on the die roll combined with dice previously placed on the action board. Actions resolve one at a time, then any Conflicts triggered by overcrowding are resolved, and players may build villages or complete goal cards. Score by building villages and completing development/achievement cards; the first tribe to reach 15 points wins. A separate invasion expansion enables a solo mode.

Players
2–4 best 4
Playing time
30–60 min
Age
10+
Complexity
2.2 / 5
6.8 on Ludoyafrom $46.01CivilizationPrehistoricRaceVariable Player PowersDice Rolling

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Full stats in Ludoya
43
Plays logged
53
Players
55m 5s
Average play
15
In collections
4
On wishlists

6.8/10

from 9 Ludoya reviews

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Game facts (players, playing time, age, credits) from BoardGameGeek.