Sail to India

2013 · Economic

Sail to India

Players act as Portuguese nobles funding voyages during the Age of Discovery, developing trade routes to India and supporting explorers. The game uses a single versatile pawn per player that represents money, score, ship position and building status, and its movement determines available actions. Each turn players spend two action points to move their pawn and take actions from a menu of twelve options, manage six product types and construct or use three kinds of buildings to expand trade channels. Resource management and careful pawn positioning drive engine building and scoring over the course of the game.

Players
3–4 best 4
Playing time
60 min
Age
14+
Complexity
2.2 / 5
5.2 on LudoyaExplorationNauticalArea MovementAction PointsSet Collection

On Ludoya's tables

Full stats in Ludoya
37
Plays logged
57
Players
1h 5m
Average play
35
In collections
4
On wishlists

5.2/10

from 14 Ludoya reviews

  • Tomol7.0

    Broken game with good mechanics

    No plays logged

  • Garfield2.0

    #21 Sail, sell, sail, sell, rinse and repeat or just explore and probably win. Too boring to keep it.

    No plays logged

Read the reviews and rate it

Game facts (players, playing time, age, credits) from BoardGameGeek.