Seas of Fortune

2020 · Racing

Seas of Fortune

Players act as 16th-century merchants directing a single ship around ports of Northern Europe to buy and sell goods for profit. Each round players draft a crew card that determines movement speed and sailing expertise, then take turns moving between ports, loading cargo for a fee and unloading where there is demand to earn silver. A visible short-term and next-round market show which products are available and which cities will buy them, so route planning and crew selection matter. The lowest movement value moves first, ties use the first-player token, and play ends when a player reaches 100 silver marks; the richest merchant wins.

Players
2–4 best 4
Playing time
45 min
Age
8+
Complexity
2 / 5
TransportationNauticalPick-up and DeliverOpen DraftingTurn Order: Progressive

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Game facts (players, playing time, age, credits) from BoardGameGeek.