The Greatest Day: Sword, Juno, and Gold Beaches

2015 · Wargame

The Greatest Day: Sword, Juno, and Gold Beaches

A tactical operational wargame covering British and Canadian operations on D-Day and the subsequent week, from the night of June 5 to June 13, 1944. Players command platoon- to company-level units on a hex map where each daytime turn represents two hours and night turns represent eight hours, with hexes scaled to roughly 500 meters. The game uses a revised ruleset with streamlined assault procedures and updated artillery mechanics. Players maneuver, attack, and manage combined-arms effects across scenarios that recreate actions on the Sword, Juno, and Gold beach sectors and their immediate hinterlands.

Players
2–8 best 2
Playing time
60–6000 min
Age
12+
Complexity
4 / 5
1 on LudoyaWorld War IIDice RollingHexagon GridChit-Pull System

On Ludoya's tables

Full stats in Ludoya
2
Plays logged
3
Players
5h
Average play
2
In collections

1.0/10

from 1 Ludoya review

Read the reviews and rate it

Game facts (players, playing time, age, credits) from BoardGameGeek.