
2023 · American West
Ticket to Ride Legacy: Legends of the West
Play through a twelve-game campaign as 19th-century pioneers building rail routes across North America. Each session continues from the last: players complete destination tickets, collect earnings, and open frontier boxes that add new rules, content, and surprises. Roles grant individual abilities and evolving mechanics introduce persistent changes driven by player choices. Game-to-game progress alters the board and components, creating a personalized, legacy-style map of routes and features that remains for future play.
- Players
- 2–5 best 4
- Playing time
- 20–90 min
- Age
- 10+
- Complexity
- 2.6 / 5
About the game
Photos from Ludoya tables
All photos in LudoyaWhere to buy it
Shop prices and second-hand copies, checked every day.
On Ludoya's tables
Full stats in Ludoya- 1,083
- Plays logged
- 359
- Players
- 1h 13m
- Average play
- 158
- In collections
- 35
- On wishlists
- 1
- Pre-ordered
8.8/10
from 63 Ludoya reviews
Álvaro H10.0 One of the best experiences I've had in boardgaming. Amazing feel, amazing competition, amazing components. There's an emerging narrative that's going to be unforgettable.
Javo10.0 Campaña aun no terminada pero nos está FLIPANDO. Nunca pensé que le podrían dar un giro al aventureros al tren y hacer una campaña que es una experiencia lúdica que ningún jugador debería perderse. Cada cajita que abres es una nueva sorpresa! Quizás lo que echaría en falta es un poco más de profundidad en la narrativa pero igualmente es una experiencia única.
Professor Mompi10.0 La millor campanya competitiva que he jugat mai.
Rules questions
Answered from the rulebook by Ludoya's rules assistant.
Can I draw two face-up Locomotive (wild) cards in one turn?
Yes. This edition explicitly notes there is no restriction on the number of Locomotive cards you may draw during the Draw Train Car cards action (you still draw two cards total on that action). (See page 2.)
Can I use Locomotive cards to claim a normal colored route?
No. Locomotives act as wild cards only for Tunnel or Ferry routes and "can never be used to help claim a regular route." (See page 3.)
What exactly happens when I try to claim a Tunnel?
You lay down the required cards, then reveal the top three cards of the deck; for each revealed card that matches the color you used (including locomotives) you must add one more card of that color or a locomotive, and if you can't or don't want to you take your cards back and your turn ends (the revealed cards are discarded). If you played only locomotives, only revealed locomotives count as matches. (See page 4.)
How do Ferries work — how many Locomotives do I need and can I substitute?
You must play one Locomotive card for each locomotive symbol on the ferry plus the usual colored cards for the remaining spaces; you may play extra Locomotives as substitutes for color cards, and any three cards can be used as a substitute for a single Locomotive. (See page 3.)
Can I claim more than one route on my turn (like claim two short routes)?
No. A player may claim a maximum of one route on their turn. (See page 3.)
When I'm dealt Destination Tickets, how many do I have to keep?
At setup you are dealt 5 and must keep at least 2 (returned cards are removed from the game); later in the game when you choose the Draw Destination Tickets action you draw 3 and must keep at least 1 (returned cards are removed from the game). (See pages 2 and 3.)
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Play Ticket to Ride Legacy: Legends of the West with Ludoya
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Game facts (players, playing time, age, credits) from BoardGameGeek.























