
1991 · Expansion for Base-game
Some Submarine Second-Guessing
Presents an in-depth examination of Cold War-era Soviet submarine characteristics and their weapons for use with the FLEET system. Includes rules and modifiers for deep-diving ability, double and titanium hulls, torpedo factors, movement allowances, and special features such as clusterguard. Provides charts and reference material to integrate these submarine details into FLEET scenarios and adjudicate their effects during play.
- Players
- 2–4 best 4
- Age
- 12+
- Complexity
- 3 / 5
WargameModern WarfareSimulationDice RollingHexagon Grid
About the game
- Design
- Publisher
Expansion for
See them in Ludoya
2nd Fleet: Modern Naval Combat in the North Atlantic1986
Sixth Fleet: Modern Naval Combat in the Mediterranean1985
7th Fleet: Modern Naval Combat in the Far East1987
5th Fleet: Modern Naval Combat in the Indian Ocean1989
3rd Fleet: Modern Naval Combat in the North Pacific, Caribbean, and Atlantic Oceans1990Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.