To Court the King

2006 · Dice

To Court the King

Players act as petitioners at the royal court, recruiting servants, officials and nobles to build influence and reach the monarch. Each turn a player rolls a pool of dice, sets aside at least one result, and continues rerolling remaining dice until all are locked. Players then recruit a character by meeting dice-pattern requirements; characters grant persistent benefits such as extra dice or ways to modify rolls. Play continues until a player secures the Queen’s support, triggering a final contest where all players try to produce the longest, highest set of identical dice to claim the King’s favor and win.

Players
2–5 best 3
Playing time
45 min
Age
10+
Complexity
1.7 / 5
5.9 on LudoyaMedievalRe-rolling and LockingOpen DraftingDice Rolling

On Ludoya's tables

Full stats in Ludoya
284
Plays logged
174
Players
27m 55s
Average play
13
In collections
1
On wishlists
1
Pre-ordered

5.9/10

from 13 Ludoya reviews

  • Mestremuten5.0

    Rating: 3/5 Production value: 1/4 Is the game in my collection/Love to have?: 1/1

    First impressions · 2 plays

  • Jorge Miota7.0

    P&P Artscow

    First impressions · 1 play

  • Tom4.6

    It's Yahtzee on steroids. I like it, but it's best with two or three.

    No plays logged

Read the reviews and rate it

Game facts (players, playing time, age, credits) from BoardGameGeek.