Dungeon Command: Blood of Gruumsh

2013 · Fantasy

Dungeon Command: Blood of Gruumsh

Orc warbands clash on modular interlocking map tiles in a card-driven skirmish of tactics and positioning. Players act as commanders who recruit and deploy creatures, issue order cards, and equip troops with spells and gear to reduce opposing Morale to zero or wipe out enemy forces. The game uses creature cards, order cards, and miniatures to resolve movement, attacks, and abilities over a series of turns. Designed primarily for two players with quick-start rules for a shortened two-player game and optional adjustments for up to four, the box focuses on orc-themed units and integrates with other faction and D&D-compatible sets.

Players
2
Playing time
90 min
Age
12+
Complexity
2.5 / 5
MiniaturesCard GameArea MovementAction PointsHand Management

On Ludoya's tables

Full stats in Ludoya
1
Plays logged
1
Players
1
In collections

Game facts (players, playing time, age, credits) from BoardGameGeek.