Game Kits are gameplay companions created by the community. They walk you through setup, track round steps, organize scoring, and manage special roles — all tailored to a specific board game. Using a Kit during play keeps everyone on the same page and makes complex games much easier to run.

What's in a Kit

Every Kit contains some or all of these components:

Setup Steps

Setup steps checklist with sections and checkmarks

An ordered checklist to prepare your game. Steps are grouped into sections (e.g., "Components," "Player Setup," "Game Board"), with descriptions and optional images for each. You work through them in order when you create a live session.

Round Steps

A recurring checklist for what happens between turns or rounds — things like "Resolve player actions," "Check for end-game condition," or "Collect resources." You reference this throughout play.

Score Sheet

Score sheet with categories, per-player values, and auto-totals

The scoring template. It has rows for each scoring category (e.g., "Gold," "VP from Settlements," "Leader Bonus") grouped into logical sections. You fill in per-player values, and the app auto-totals. Some Kits support per-round scoring for games with incremental points.

Roles and Colors

Character types, factions, or player colors with optional images. Useful for games where players choose roles at the start.

Randomizers

Quick random selections for game setup — things like "Pick a random starting player," "Distribute roles fairly," or "Roll for map layout." You configure what gets randomized, whether repeats are allowed, and if certain options should appear only at specific player counts.


Expansion and Module Support

Board games evolve. Kits handle this by tagging content to specific expansions or modules:

  • Setup steps, round steps, and score rows can all be tagged to expansions
  • When you start a session, you select which expansions are active
  • Only relevant content shows — expansions you didn't select are hidden
  • Replacement content swaps base-game items when an expansion is active. For example, a new scoring category might replace a base-game one

This keeps the Kit clean and focused on what you're actually playing.


Player Count Awareness

Some steps and score rows only apply at certain player counts. A Kit automatically shows or hides content based on how many players you've added to your session. A 2-player variant might have different scoring than a 4-player game — the Kit adapts.


Using a Kit During Play

Select When Logging a Play

When you start a live session, choose which Kit (if any) to use. If you've set a default Kit for that game, it auto-selects.

Work Through Setup Steps

The app guides you step-by-step. Check off each item as you complete it. Skip steps if they don't apply to your session.

Use Round Checklist Between Turns

Refer to the round steps anytime you need a reminder of what happens next in the turn structure.

Fill in Score Sheet

Enter scores directly into the Kit's score sheet. The app totals everything for you.

Real-Time Sync

If multiple players are using the app during the session, everyone sees updates instantly. Setup progresses, scores update, and no one falls out of sync.


Finding Kits

Game Page "Helpers" Tab

Open any game's detail page and find the Helpers section. Kits are sorted by language (your language first), then by popularity. Each Kit shows:

  • Usage count (how many people use it)
  • Quality score (based on completeness and user feedback)
  • Likes and comments from the community

User Profile "Game Kits" Section

Visit another creator's profile to browse all the Kits they've made.

Auto-Select Logic

If you don't pick a Kit manually, Ludoya suggests one based on:

  • Your language preference
  • Overall usage and ratings
  • Any default Kit you've set for that game

Creating a Kit

Anyone can create a Kit for free. The process is simple:

Multi-Step Editor

Game Kit editor showing the multi-step creation flow

  1. General — Name and language (required)
  2. Campaign (optional) — Define world or character fields for multi-session campaigns
  3. Setup — Add checklist items grouped into sections
  4. Rounds — Define recurring turn-structure steps
  5. Scoring — Build the score sheet with categories and rows

Pro Mode

Pro Mode toggle revealing expansion and module management

Toggle Pro Mode to reveal advanced options:

  • Manage expansions and modules
  • Define roles and colors
  • Set player-count-specific rules
  • Refine campaign fields

You don't need Pro Mode to make a useful Kit — basic Kits work great for most games.

Name and Language Required

Everything else is optional. Start simple and add detail if you want.


Copying a Kit

Found a Kit you like but want to customize? Copy it. You can edit your copy however you want. Great way to build on someone else's work without overwriting theirs.


Campaign Fields

For games that span multiple sessions (legacy games, RPGs, campaigns), Game Kits can define special fields:

Global Fields

Describe the world state — things like "Current Day," "Kingdom Stability," "Threat Level." All players see these.

Character Fields

Per-player state — like "HP," "Experience Points," "Inventory," "Character Class." Each player has their own values.

Supported Field Types

  • Text — Open-ended notes or descriptions
  • Number — Quantities, scores, health
  • Toggle — Yes/No states (e.g., "Has Magic Stone")
  • Selection — Dropdown choices (e.g., Class = Fighter/Mage/Rogue)
  • Image — Upload a photo or portrait
  • Role — Link to a character or faction defined in the Kit
  • Color — Assign a color

Import and Export

Exchange Kits in JSON format. Export your creations to share or back up, import someone else's Kit to use in your workspace. (Web only — mobile apps import by link.)


Social Features

Like a Kit to show you use and love it. Comment with tips or questions. Share a Kit with friends via link or QR code. Community feedback helps creators improve.


Related Pages

  • Live Sessions — Use a Kit when running a live game
  • Play Logging — Game Kits appear when you log a play
  • Campaigns — Game Kits power structured campaign tracking
  • Collection — Kits are listed on game detail pages in your collection