
2005 · Economic
Vegas Showdown
Players compete to build the most famous hotel and casino by acquiring room tiles such as slot machines, lounges, restaurants and other amenities. Room tiles are revealed on a central board and awarded through auctions; purchased rooms provide income, population or fame and affect the layout of each player’s building. Bidding escalates as values change and opponents vie for key spaces, while periodic renovation and design choices alter the look and function of each property. Endgame scoring tests completed hotels and casinos to determine which collection of rooms and reputational bonuses earns the most fame.
- Players
- 3–5 best 5
- Playing time
- 75 min
- Age
- 12+
- Complexity
- 2.4 / 5
About the game
- Design
On Ludoya's tables
Full stats in Ludoya- 18
- Plays logged
- 23
- Players
- 1h 5m
- Average play
- 13
- In collections
- 6
- On wishlists
4.1/10
from 5 Ludoya reviews
Mitchell C4.6 A pretty cool game - some interesting worker placement stuff going on.
No plays logged
Pahn2.5 Of all the Vegas games I've played, this is one of them.
First impressions · 2 plays
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Game facts (players, playing time, age, credits) from BoardGameGeek.











